• jquery.geocomplete.js

  • ¶
    /**
     * jQuery Geocoding and Places Autocomplete Plugin - V 1.7.0
     *
     * @author Martin Kleppe <kleppe@ubilabs.net>, 2016
     * @author Ubilabs http://ubilabs.net, 2016
     * @license MIT License <http://www.opensource.org/licenses/mit-license.php>
     */
  • ¶

    $.geocomplete()

    jQuery Geocoding and Places Autocomplete Plugin

    • https://github.com/ubilabs/geocomplete/
    • by Martin Kleppe kleppe@ubilabs.net
    (function($, window, document, undefined){
  • ¶

    Options

    The default options for this plugin.

    • map - Might be a selector, an jQuery object or a DOM element. Default is false which shows no map.
    • details - The container that should be populated with data. Defaults to false which ignores the setting.
    • ‘detailsScope’ - Allows you to scope the ‘details’ container and have multiple geocomplete fields on one page. Must be a parent of the input. Default is ‘null’
    • location - Location to initialize the map on. Might be an address string or an array with [latitude, longitude] or a google.maps.LatLngobject. Default is false which shows a blank map.
    • bounds - Whether to snap geocode search to map bounds. Default: true if false search globally. Alternatively pass a custom `LatLngBounds object.
    • autoselect - Automatically selects the highlighted item or the first item from the suggestions list on Enter.
    • detailsAttribute - The attribute’s name to use as an indicator. Default: "name"
    • mapOptions - Options to pass to the google.maps.Map constructor. See the full list here.
    • mapOptions.zoom - The inital zoom level. Default: 14
    • mapOptions.scrollwheel - Whether to enable the scrollwheel to zoom the map. Default: false
    • mapOptions.mapTypeId - The map type. Default: "roadmap"
    • markerOptions - The options to pass to the google.maps.Marker constructor. See the full list here.
    • markerOptions.draggable - If the marker is draggable. Default: false. Set to true to enable dragging.
    • markerOptions.disabled - Do not show marker. Default: false. Set to true to disable marker.
    • maxZoom - The maximum zoom level too zoom in after a geocoding response. Default: 16
    • types - An array containing one or more of the supported types for the places request. Default: ['geocode'] See the full list here.
    • blur - Trigger geocode when input loses focus.
    • geocodeAfterResult - If blur is set to true, choose whether to geocode if user has explicitly selected a result before blur.
    • restoreValueAfterBlur - Restores the input’s value upon blurring. Default is false which ignores the setting.
      var defaults = {
        bounds: true,
        country: null,
        map: false,
        details: false,
        detailsAttribute: "name",
        detailsScope: null,
        autoselect: true,
        location: false,
    
        mapOptions: {
          zoom: 14,
          scrollwheel: false,
          mapTypeId: "roadmap"
        },
    
        markerOptions: {
          draggable: false
        },
    
        maxZoom: 16,
        types: ['geocode'],
        blur: false,
        geocodeAfterResult: false,
        restoreValueAfterBlur: false
      };
  • ¶

    See: Geocoding Types on Google Developers.

      var componentTypes = ("street_address route intersection political " +
        "country administrative_area_level_1 administrative_area_level_2 " +
        "administrative_area_level_3 colloquial_area locality sublocality " +
        "neighborhood premise subpremise postal_code natural_feature airport " +
        "park point_of_interest post_box street_number floor room " +
        "lat lng viewport location " +
        "formatted_address location_type bounds").split(" ");
  • ¶

    See: Places Details Responses on Google Developers.

      var placesDetails = ("id place_id url website vicinity reference name rating " +
        "international_phone_number icon formatted_phone_number").split(" ");
  • ¶

    The actual plugin constructor.

      function GeoComplete(input, options) {
    
        this.options = $.extend(true, {}, defaults, options);
  • ¶

    This is a fix to allow types:[] not to be overridden by defaults so search results includes everything

        if (options && options.types) {
          this.options.types = options.types;
        }
    
        this.input = input;
        this.$input = $(input);
    
        this._defaults = defaults;
        this._name = 'geocomplete';
    
        this.init();
      }
  • ¶

    Initialize all parts of the plugin.

      $.extend(GeoComplete.prototype, {
        init: function(){
          this.initMap();
          this.initMarker();
          this.initGeocoder();
          this.initDetails();
          this.initLocation();
        },
  • ¶

    Initialize the map but only if the option map was set. This will create a map within the given container using the provided mapOptions or link to the existing map instance.

        initMap: function(){
          if (!this.options.map){ return; }
    
          if (typeof this.options.map.setCenter == "function"){
            this.map = this.options.map;
            return;
          }
    
          this.map = new google.maps.Map(
            $(this.options.map)[0],
            this.options.mapOptions
          );
  • ¶

    add click event listener on the map

          google.maps.event.addListener(
            this.map,
            'click',
            $.proxy(this.mapClicked, this)
          );
  • ¶

    add dragend even listener on the map

          google.maps.event.addListener(
            this.map,
            'dragend',
            $.proxy(this.mapDragged, this)
          );
  • ¶

    add idle even listener on the map

          google.maps.event.addListener(
            this.map,
            'idle',
            $.proxy(this.mapIdle, this)
          );
    
          google.maps.event.addListener(
            this.map,
            'zoom_changed',
            $.proxy(this.mapZoomed, this)
          );
        },
  • ¶

    Add a marker with the provided markerOptions but only if the option was set. Additionally it listens for the dragend event to notify the plugin about changes.

        initMarker: function(){
          if (!this.map){ return; }
          var options = $.extend(this.options.markerOptions, { map: this.map });
    
          if (options.disabled){ return; }
    
          this.marker = new google.maps.Marker(options);
    
          google.maps.event.addListener(
            this.marker,
            'dragend',
            $.proxy(this.markerDragged, this)
          );
        },
  • ¶

    Associate the input with the autocompleter and create a geocoder to fall back when the autocompleter does not return a value.

        initGeocoder: function(){
  • ¶

    Indicates is user did select a result from the dropdown.

          var selected = false;
    
          var options = {
            types: this.options.types,
            bounds: this.options.bounds === true ? null : this.options.bounds,
            componentRestrictions: this.options.componentRestrictions
          };
    
          if (this.options.country){
            options.componentRestrictions = {country: this.options.country};
          }
    
          this.autocomplete = new google.maps.places.Autocomplete(
            this.input, options
          );
    
          this.geocoder = new google.maps.Geocoder();
  • ¶

    Bind autocomplete to map bounds but only if there is a map and options.bindToMap is set to true.

          if (this.map && this.options.bounds === true){
            this.autocomplete.bindTo('bounds', this.map);
          }
  • ¶

    Watch place_changed events on the autocomplete input field.

          google.maps.event.addListener(
            this.autocomplete,
            'place_changed',
            $.proxy(this.placeChanged, this)
          );
  • ¶

    Prevent parent form from being submitted if user hit enter.

          this.$input.on('keypress.' + this._name, function(event){
            if (event.keyCode === 13){ return false; }
          });
  • ¶

    Assume that if user types anything after having selected a result, the selected location is not valid any more.

          if (this.options.geocodeAfterResult === true){
            this.$input.bind('keypress.' + this._name, $.proxy(function(){
              if (event.keyCode != 9 && this.selected === true){
                  this.selected = false;
              }
            }, this));
          }
  • ¶

    Listen for “geocode” events and trigger find action.

          this.$input.bind('geocode.' + this._name, $.proxy(function(){
            this.find();
          }, this));
  • ¶

    Saves the previous input value

          this.$input.bind('geocode:result.' + this._name, $.proxy(function(){
            this.lastInputVal = this.$input.val();
          }, this));
  • ¶

    Trigger find action when input element is blurred out and user has not explicitly selected a result. (Useful for typing partial location and tabbing to the next field or clicking somewhere else.)

          if (this.options.blur === true){
            this.$input.on('blur.' + this._name, $.proxy(function(){
              if (this.options.geocodeAfterResult === true && this.selected === true) { return; }
    
              if (this.options.restoreValueAfterBlur === true && this.selected === true) {
                setTimeout($.proxy(this.restoreLastValue, this), 0);
              } else {
                this.find();
              }
            }, this));
          }
        },
  • ¶

    Prepare a given DOM structure to be populated when we got some data. This will cycle through the list of component types and map the corresponding elements.

        initDetails: function(){
          if (!this.options.details){ return; }
    
          if(this.options.detailsScope) {
            var $details = $(this.input).parents(this.options.detailsScope).find(this.options.details);
          } else {
            var $details = $(this.options.details);
          }
    
          var attribute = this.options.detailsAttribute,
            details = {};
    
          function setDetail(value){
            details[value] = $details.find("[" +  attribute + "=" + value + "]");
          }
    
          $.each(componentTypes, function(index, key){
            setDetail(key);
            setDetail(key + "_short");
          });
    
          $.each(placesDetails, function(index, key){
            setDetail(key);
          });
    
          this.$details = $details;
          this.details = details;
        },
  • ¶

    Set the initial location of the plugin if the location options was set. This method will care about converting the value into the right format.

        initLocation: function() {
    
          var location = this.options.location, latLng;
    
          if (!location) { return; }
    
          if (typeof location == 'string') {
            this.find(location);
            return;
          }
    
          if (location instanceof Array) {
            latLng = new google.maps.LatLng(location[0], location[1]);
          }
    
          if (location instanceof google.maps.LatLng){
            latLng = location;
          }
    
          if (latLng){
            if (this.map){ this.map.setCenter(latLng); }
            if (this.marker){ this.marker.setPosition(latLng); }
          }
        },
    
        destroy: function(){
          if (this.map) {
            google.maps.event.clearInstanceListeners(this.map);
            google.maps.event.clearInstanceListeners(this.marker);
          }
    
          this.autocomplete.unbindAll();
          google.maps.event.clearInstanceListeners(this.autocomplete);
          google.maps.event.clearInstanceListeners(this.input);
          this.$input.removeData();
          this.$input.off(this._name);
          this.$input.unbind('.' + this._name);
        },
  • ¶

    Look up a given address. If no address was specified it uses the current value of the input.

        find: function(address){
          this.geocode({
            address: address || this.$input.val()
          });
        },
  • ¶

    Requests details about a given location. Additionally it will bias the requests to the provided bounds.

        geocode: function(request){
  • ¶

    Don’t geocode if the requested address is empty

          if (!request.address) {
            return;
          }
          if (this.options.bounds && !request.bounds){
            if (this.options.bounds === true){
              request.bounds = this.map && this.map.getBounds();
            } else {
              request.bounds = this.options.bounds;
            }
          }
    
          if (this.options.country){
            request.region = this.options.country;
          }
    
          this.geocoder.geocode(request, $.proxy(this.handleGeocode, this));
        },
  • ¶

    Get the selected result. If no result is selected on the list, then get the first result from the list.

        selectFirstResult: function() {
  • ¶

    $(“.pac-container”).hide();

          var selected = '';
  • ¶

    Check if any result is selected.

          if ($(".pac-item-selected")[0]) {
            selected = '-selected';
          }
  • ¶

    Get the first suggestion’s text.

          var $span1 = $(".pac-container:visible .pac-item" + selected + ":first span:nth-child(2)").text();
          var $span2 = $(".pac-container:visible .pac-item" + selected + ":first span:nth-child(3)").text();
  • ¶

    Adds the additional information, if available.

          var firstResult = $span1;
          if ($span2) {
            firstResult += " - " + $span2;
          }
    
          this.$input.val(firstResult);
    
          return firstResult;
        },
  • ¶

    Restores the input value using the previous value if it exists

        restoreLastValue: function() {
          if (this.lastInputVal){ this.$input.val(this.lastInputVal); }
        },
  • ¶

    Handles the geocode response. If more than one results was found it triggers the “geocode:multiple” events. If there was an error the “geocode:error” event is fired.

        handleGeocode: function(results, status){
          if (status === google.maps.GeocoderStatus.OK) {
            var result = results[0];
            this.$input.val(result.formatted_address);
            this.update(result);
    
            if (results.length > 1){
              this.trigger("geocode:multiple", results);
            }
    
          } else {
            this.trigger("geocode:error", status);
          }
        },
  • ¶

    Triggers a given event with optional arguments on the input.

        trigger: function(event, argument){
          this.$input.trigger(event, [argument]);
        },
  • ¶

    Set the map to a new center by passing a geometry. If the geometry has a viewport, the map zooms out to fit the bounds. Additionally it updates the marker position.

        center: function(geometry){
          if (geometry.viewport){
            this.map.fitBounds(geometry.viewport);
            if (this.map.getZoom() > this.options.maxZoom){
              this.map.setZoom(this.options.maxZoom);
            }
          } else {
            this.map.setZoom(this.options.maxZoom);
            this.map.setCenter(geometry.location);
          }
    
          if (this.marker){
            this.marker.setPosition(geometry.location);
            this.marker.setAnimation(this.options.markerOptions.animation);
          }
        },
  • ¶

    Update the elements based on a single places or geocoding response and trigger the “geocode:result” event on the input.

        update: function(result){
    
          if (this.map){
            this.center(result.geometry);
          }
    
          if (this.$details){
            this.fillDetails(result);
          }
    
          this.trigger("geocode:result", result);
        },
  • ¶

    Populate the provided elements with new result data. This will lookup all elements that has an attribute with the given component type.

        fillDetails: function(result){
    
          var data = {},
            geometry = result.geometry,
            viewport = geometry.viewport,
            bounds = geometry.bounds;
  • ¶

    Create a simplified version of the address components.

          $.each(result.address_components, function(index, object){
            var name = object.types[0];
    
            $.each(object.types, function(index, name){
              data[name] = object.long_name;
              data[name + "_short"] = object.short_name;
            });
          });
  • ¶

    Add properties of the places details.

          $.each(placesDetails, function(index, key){
            data[key] = result[key];
          });
  • ¶

    Add infos about the address and geometry.

          $.extend(data, {
            formatted_address: result.formatted_address,
            location_type: geometry.location_type || "PLACES",
            viewport: viewport,
            bounds: bounds,
            location: geometry.location,
            lat: geometry.location.lat(),
            lng: geometry.location.lng()
          });
  • ¶

    Set the values for all details.

          $.each(this.details, $.proxy(function(key, $detail){
            var value = data[key];
            this.setDetail($detail, value);
          }, this));
    
          this.data = data;
        },
  • ¶

    Assign a given value to a single $element. If the element is an input, the value is set, otherwise it updates the text content.

        setDetail: function($element, value){
    
          if (value === undefined){
            value = "";
          } else if (typeof value.toUrlValue == "function"){
            value = value.toUrlValue();
          }
    
          if ($element.is(":input")){
            $element.val(value);
          } else {
            $element.text(value);
          }
        },
  • ¶

    Fire the “geocode:dragged” event and pass the new position.

        markerDragged: function(event){
          this.trigger("geocode:dragged", event.latLng);
        },
    
        mapClicked: function(event) {
            this.trigger("geocode:click", event.latLng);
        },
  • ¶

    Fire the “geocode:mapdragged” event and pass the current position of the map center.

        mapDragged: function(event) {
          this.trigger("geocode:mapdragged", this.map.getCenter());
        },
  • ¶

    Fire the “geocode:idle” event and pass the current position of the map center.

        mapIdle: function(event) {
          this.trigger("geocode:idle", this.map.getCenter());
        },
    
        mapZoomed: function(event) {
          this.trigger("geocode:zoom", this.map.getZoom());
        },
  • ¶

    Restore the old position of the marker to the last knwon location.

        resetMarker: function(){
          this.marker.setPosition(this.data.location);
          this.setDetail(this.details.lat, this.data.location.lat());
          this.setDetail(this.details.lng, this.data.location.lng());
        },
  • ¶

    Update the plugin after the user has selected an autocomplete entry. If the place has no geometry it passes it to the geocoder.

        placeChanged: function(){
          var place = this.autocomplete.getPlace();
          this.selected = true;
    
          if (!place.geometry){
            if (this.options.autoselect) {
  • ¶

    Automatically selects the highlighted item or the first item from the suggestions list.

              var autoSelection = this.selectFirstResult();
              this.find(autoSelection);
            }
          } else {
  • ¶

    Use the input text if it already gives geometry.

            this.update(place);
          }
        }
      });
  • ¶

    A plugin wrapper around the constructor. Pass options with all settings that are different from the default. The attribute is used to prevent multiple instantiations of the plugin.

      $.fn.geocomplete = function(options) {
    
        var attribute = 'plugin_geocomplete';
  • ¶

    If you call .geocomplete() with a string as the first parameter it returns the corresponding property or calls the method with the following arguments.

        if (typeof options == "string"){
    
          var instance = $(this).data(attribute) || $(this).geocomplete().data(attribute),
            prop = instance[options];
    
          if (typeof prop == "function"){
            prop.apply(instance, Array.prototype.slice.call(arguments, 1));
            return $(this);
          } else {
            if (arguments.length == 2){
              prop = arguments[1];
            }
            return prop;
          }
        } else {
          return this.each(function() {
  • ¶

    Prevent against multiple instantiations.

            var instance = $.data(this, attribute);
            if (!instance) {
              instance = new GeoComplete( this, options );
              $.data(this, attribute, instance);
            }
          });
        }
      };
    
    })( jQuery, window, document );